Because of my specialised knowledge people came to me when an occult attack was. The four additional story missions in this content pack add approximately one hour of gameplay and "explore the events immediately following inFamous 2. light of occultism, the one counterchecking and explaining the other. The patch also includes Cole's Legacy Content Pack, which is a free upgrade for player's who pre-ordered the game. In the game, you'll have access to the first mission in the Paper Trail storyline, but it's essentially free content that adds "approximately 5 hours of unique gameplay" through 19 additional story mission. The description says, "At the end of the rabbit hole is six weeks of weekly episodic game content that weaves in and out of the game, giving you more gameplay and backstory on the world of Second Son." The additional storyline included in the patch is described as "an innovative storyline in the narrative of the game world, but that also has content and gameplay outside the PS4 game itself." It mentions that sharp-eyed players may have noticed an easter egg in the game's TV commercial directing them to a still-unfolding ARG created by developer Sucker Punch and 42 Entertainment that ties into Second Son. The approximately 300MB patch also includes the standard bug fixes and minor gameplay tweaks. Listed in the review notes for inFamous: Second Son are details on additional content players will be able to access along with the day-one patch for the game. The Day One patch comes in at 300 MB and includes six weeks of additional episodic content: To a lot of people, myself included, it's a little disappointing. I have absolutely no doubts that I'll have a lot of fun with Second Son, but that doesn't change the fact that according to most reviews, the game play is mostly unchanged from past games. There is no better time than right now to release something different. Did it have absolutely no redeeming qualities game play wise? Yep. I know I'm not alone, because a very large number of reviewers mentioned the exact same thing. It's kind of a slap in the face to make a game that is extremely similar to the games in a previous generation, give it pretty graphics and a new character and call it a day. Point being, it's a new console generation. You know exactly what differences I'm talking about (for one example, name one first person shooter that allows you to run on walls and string them together using double jump), but I guess you're just butt hurt your blessed Sony exclusive isn't scoring as well as you'd like, so you're going to lose all reason and lower yourself to cheap comments about a game on the other system you know absolutely nothing about. Yeah b/c there has never been a 1st person mech shooter.
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